AI Insights · Timothy · July 2022
Top 5 3D Anime Games on Android in Finland Q2 2022
A detailed look at the performance of the top 5 3D anime games on the Android platform in Finland during Q2 2022, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 3D anime games on the Android platform in Finland showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics.
Genshin Impact experienced a fluctuating revenue pattern, starting at approximately $13.4K and seeing a significant dip to around $1.5K by mid-May. However, revenue peaked again to about $10.6K by the end of May. Weekly downloads showed a modest range, peaking at 1.3K in early April and stabilizing around the 300 mark for the rest of the quarter. Active users hovered between 7K and 9.9K, maintaining a steady base.
Summoners War showed a gradual increase in revenue, starting at around $2K and peaking at nearly $4K at the end of June. Downloads were relatively low, with a peak of 186 in early May. Active users saw a peak of 1.7K in early May, followed by a decline to around 770 by the end of May, and then a slight recovery to approximately 1.2K by the end of June.
The Seven Deadly Sins had an interesting revenue journey, starting at $540 and peaking at $2.5K in early June. Downloads remained low but stable, ranging between 30 and 64 throughout the quarter. Active users saw a peak of 1.2K in mid-June, with a slight decline to around 975 by the end of the quarter.
DRAGON BALL LEGENDS demonstrated significant revenue growth, particularly in late May, where it jumped from $702 to $3.5K. Downloads followed an upward trend, peaking at 249 in mid-June. Active users increased from approximately 1.1K at the start of the quarter to about 1.6K by the end of June.
Honkai Impact 3rd saw fluctuating revenue, starting at $672 and peaking at $2.1K in late May. Downloads were relatively stable, with a peak of 89 at the end of June. Active users experienced a slight decline from 535 in early April to 431 by mid-June, followed by a recovery to 550 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.